Let’s examine step by step how the logo will move diagonally.
*Step 1: First, we define the logo photo under the “private” line in “header(.h)”.
private:
gImage logo;
*Step 2: We upload our logo that we defined in “.h” to our code in the setup function under our “.cpp” code page.
logo.loadImage(“gamelab-istanbul_logo_128.png”);
void GameCanvas::setup() {
logo.loadImage("gamelab-istanbul_logo_128.png");
}
Our logo we uploaded; Located at C: dev glist myglistapp GlistApp assets images.

*Step 3: In this step, we define a special x and y in “.h”. In the draw function in “.cpp”, we first clean the background, then determine the drawing color and draw our logo.
Code: (.h)
private:
gImage logo;
int x, y;
};
Code:(.cpp)
void GameCanvas::draw() {
clearColor(0, 0, 30);
setColor(255, 255, 255);
logo.draw(x, y);
}

*Step 4: The deltax (dx) and deltay (dy) values that specify how much the photo will move in a frame are defined in “.h” and given the value in “.cpp”.
private:
gImage logo;
int x, y;
int dx, dy;
};
Code: (.cpp)
GameCanvas:: GameCanvas(gBaseApp *root) : gBaseCanvas(root)() {
x = 0;
y = 0;
dx = 0;
dy = 0;
}
*Step 5: We give the first movement to our logo.
Code: (.cpp)
void GameCanvas::setup () {
logo.loadImage("gamelab-istanbul_logo_128.png");
// Initial x and y values to draw the image (screen center)
x = (getWidth() - logo.getWidth()) / 2;
y = (getHeight() - logo.getHeight()) / 2;
// Delta values for image animation
dx = 1;
dy = 1;
}
In this step, our logo moves but goes out of frame.


*Step 6: Increase x until reaching left or right side of the screen and increase y until reaching top or bottom side of the screen.
Code:
void GameCanvas::update() {
// Increase x until reaching left or right side of the screen
x += dx;
if (x <= 0 || x >= getWidth() - logo.getWidth()) dx = -dx;
// Increase y until reaching top or bottom side of the screen
y+= dy;
if (y <= 0 || y >= getHeight() - logo.getHeight()) dy = -dy;
}
By doing this step, we ensure that our logo moves and stays on the screen.


*Step 7: And finally, we hit the run button to run our code and we see our logo move diagonally across the screen.